What’s new in V-Ray 5 for 3ds Max
V-Ray 5 lets you do more with your renderer than ever before. Composite renders and interactively relight your scenes in the new V-Ray Frame Buffer. Set up materials fast with new presets and over 500 ready-made shaders. V-Ray 5 helps you save time and make your renders look even better — both on the CPU or GPU.
GO BEYOND RENDERING
Post-process your projects in V-Ray
Explore lighting possibilities interactively in real-time. Use LightMix in the new V-Ray Frame Buffer to freely experiment with lighting changes after you render, save out permutations, and push back improvements you’d like to have in your scene.
Learn more about Light Mix >
The new Layer compositor lets you fine-tune and finish your images directly in the new V-Ray Frame Buffer — without the need for a separate post-processing app.
EXPLORE CREATIVITY WITHOUT LIMITS
Optimize your workflow
Efficiently browse from a library of over 500 render-ready materials including metals, glass, wood and more.
Save time creating common materials with presets for aluminum, chrome, glass and more. Presets for most used hair colors have also been added.
New rendered material swatches show you exactly what your materials will look like.
Add reflective coatings directly in the updated V-Ray Material, saving you both material creation and rendering time vs. using Blend material.
Create soft microfiber fabrics like velvet, satin and silk with the new Sheen options in the updated V-Ray Material.
Add variety to your scene with the new VRayUVWRandomizer map and enhanced VRayMultiSubTex controls.
STOCHASTIC TEXTURE TILING
Automatically remove texture tiling artifacts with the new Stochastic tiling option on the VRayUVWRandomizer.
EXTENDED V-RAY DIRT
Weathered streaks and dirt in crevices are now easy with the enhanced V-Ray Dirt, which now employs both ambient and inner occlusion.
NEW SUN AND SKY MODEL
Reproduce the subtleties of twilight when the sun is below the horizon with the new Sun and Sky model.
LIGHT PATH EXPRESSIONS
Use the behavior of light, rather than just geometry, to produce flexible masks for very efficient compositing. Built-in presets make getting started easy, while scripting is there for ultimate control.
Achieve better noise distribution with fewer samples.
NATIVE ACESCG SUPPORT
Select industry-standard ACEScg for rendering with automatic color space adjustment for textures, dispersion, sun & sky, and light temperature colors.
Initial out-of-core implementation to handle your largest scenes.