V-Ray 3.6 for SketchUp
PROFESSIONAL RENDERING FOR ARCHITECTS & DESIGNERS
See what’s new in V-Ray 3.6 for SketchUp
Viewport rendering lets you easily select and render multiple regions at once. Quickly blend between your V-Ray render and SketchUp model using ‘Ctrl +/-‘ hotkeys to control opacity.
POWERFUL GPU RENDERING
Faster, more powerful GPU rendering with added support for aerial perspective, displacement, subsurface scattering, matte/shadows, and more.
HYBRID GPU+CPU RENDERING
V-Ray GPU running on NVIDIA CUDA can take full advantage of all available hardware, including CPUs and GPUs.
For scenes with lots of lights, the new Adaptive Lights mode can help you speed up render times by up to 7x.
The entire V-Ray for SketchUp interface is now cleaner and simpler, with better support for 4K monitors.
Manage all of your scene files in one place. Set file paths, create scene archives, and keep track of assets like textures, IES files, and proxy objects.
V-RAY COLOR PICKER
New color picker that’s simple and powerful. Select color values in Screen sRGB (0–255) or Rendering (0.0–1.0) color space.
V-RAY SCENE IMPORT
Import and render V-Ray scenes (.vrscene) from other applications such as 3ds Max, Rhino, and Revit.
Create sunlight & shadow studies with SketchUp sun animation
Give your scenes depth with new realistic 3D fog and light scattering effects.
NEW TEXTURE MAPS
Fine-tune the look of your scene with new gradient, color temperature and procedural noise texture maps.
Quickly add surface detail without extra modeling with optimized 2D displacement — perfect for architectural materials like brick and stone.
ANIMATED PROXY OBJECTS
Easily add pre-animated 3D objects like walking people and trees blowing in the wind with animated V-Ray proxies.
Control the look of V-Ray proxies in the SketchUp viewport. Select from Whole mesh, Bounding box, Point (Origin), and the new low poly Proxy preview mode.
BETTER VIEWPORT MATERIALS
Get a more accurate preview of your V-Ray materials in the SketchUp viewport.
The V-Ray Denoiser is now easier to set up and settings can be refined even after you render.